This section is a work in progress and intended as a working preview only. Missing information and ongoing changes should be expected. Thank you for your patience while we continue to update and improve the system. – Anthony

Reptilian#

Somewhere from the outer reaches come a race of shapeshifting Reptilians, bent on corruption and subturfuge. Or maybe they’re just really, really shy. A classic sci-fi race, popular among politicians, salesmen, and others of similar motivations.

Features#

Single Shift — Reptilians have the ability to shapeshift, allowing them to appear as another humanoid species. This effect does not change the number of limbs or size of the Reptilian. Once a species is chosen, the Reptilian always appears as the same unique member of that species while using its Single Shift, essentially locking in that form for life.

When using this racial ability, the Reptoid does not gain any of the traits or abilities of the copied species, the effect is tangible and indiscernible but only in physical appearance. If suspected, a shifted Reptilian can be discovered with an INS check — target equal to 12 + the Reptilian’s CHA. If used to copy a specific individual’s appearance the difference is more noticeable and the target to detect is lowered to 6 + the Reptilian’s CHA.

A Reptilian may change into its second form once per day, and back into its Reptilian form at any time. Changing form is a standard action that costs 4 AP and provokes Opportunity Attacks. A shifted Reptilian naturally returns to its original form roughly thirty minutes after its death.

Traits — Reptilians begin with 1 Trait selection.